April 2006 | May 2006 | June 2006

May 26, 2006

The Banks Family

The Banks Family

SarahSo posted this photo from our recent visit to an urban farm. We introduced Maddie to lots of newborn lambs, goats, ducks and so on. Bit disconcerting to find bacon for sale in their shop after stroking so manycute animals, and seeing their pigs happily wallowing outside, but a lot of fun anyway!

Talking to squeek

I'm a bit late with this video, since it's actually from mid-April. It's a short sequence of Maddie getting her talking voice, and chatting away to her "changing-partner" squeek.

May 25, 2006

Denstone

It's a little disconcerting when you find that your school has a website.

May 20, 2006

The green Hummer

SUV Bicycle - The Green Hummer Project. "There are no black tinted windows to hide us from view. No air conditioning to further isolate us from the outside. No gas tank to fill and fill and fill. No greenhouse gasses pouring from the exhaust pipe. No frustration, no yelling, no honking, no road rage."


May 19, 2006

More claymation fun

Following on from my post about the Neverhood, here's another claymation game . This one is a side-scrolling shooter called Platypus

May 15, 2006

Mistaken identity

This is quite an amusing video to watch once you understand the context. The BBC needed a technology expert to answer questions on air about the Apple Computer vs. Apple Corp legal case. It looks like they accidentally interviewed a taxi driver, rather then the person they had invited to speak. He does quite a good job, I think.

May 12, 2006

Remote control project
Thought this Teddy Bear Remote Control was very cute.

May 10, 2006

Nintendo Wii

Got to say that I'm hugely excited by what was on display from Nintendo at E3 today. Their press conference constantly emphasized the importance of "feel" over looks for a game. Their new control system is gutsy, energetic, will hopefully feel intuitive and most importantly looks like fun.

Small details like putting a speaker in the controller are brilliant. I love the idea that when you fire an arrow, for example, in the new Zelda game you'll hear the bow being drawn from a speaker in your hand, which makes sense, and then hear the sound of the arrow move from the hand to the screen. Can't wait for its release. Hope I'm not disappointed.

May 09, 2006

Sony playstation 3 pricing rip off

Can anyone tell me why Europeans keep on getting screwed on the price of technology? Sony just announced the pricing for the new Playstation 3, due out in November. The model with the 20Gb hard drive will be 499 US dollars in North America and 499 Euros in Europe. According to Google, at the current exchange rate 499 dollars is 392 Euros. So in Europe we're paying a premium of 107 Euros, or 136 dollars. Is this one of those weird tax things, where it's more costly for Sony to do business in Europe? Is it the cost of localizing all the content for multiple European languages? Or is it just a blatant rip off which they know Europeans can only grumble about?

Stephen Colbert @ The W H C A D

May 06, 2006

Google Earth land grab

I've just downloaded Google's new purchase, the 3D drawing package Sketchup. It is wonderful, particuarly for knocking out cool recta-linear buildings in glass. See: Flickr: Photos tagged with sketchup.

The great thing about it is the Google Earth integration. Ideally, Sketchup enables you to quickly mock-up existing architecture, or buildings under construction, then see them in place on Google Earth's surface. There's no reason those buildings need to be real, or need to be designed by professionals. What I'd like to see is the start of a virtual architecural world, built on Google Earth, not unlike Second Life, but planned on real geographical space.

I think I'll go get myself some virtual space in the San Juans and start planning my new pad.

Actually, anyone know what this would take? Some server to host all the Google Earth 3D files?

(Building by deevee)

May 05, 2006

Gehry in LA

I've visited LA twice. Both times I was hugely unimpressed by downtown, the only highlight being Frank Gehry's design for the Walt Disney Concert Hall. A really stunning building that made up for the far more crappy EMP building in my former home city of Seattle. I'm glad that LA is now giving Gehry the run of 9 more blocks of downtown.

May 04, 2006

The Neverhood

The Neverhood is the last really great adventure game that I actually completed. Built using claymation, like Wallace & Gromitt , it was colorful and imaginative. Part of a really creative period for LucasArts, before it got bogged down in bad Star Wars games. Still available on eBay...