10/28/00 -- World Fantasy Con, Day 3
Another haze of panels and "What did I
do at the con besides go to panels?"
So Jennfire and I talked last night before we
went to sleep. Sounds familiar, huh.
We got up and went downstairs and grabbed
breakfast at the coffee stand again. I didn't call into work.
*grin* I did have s'more coffee and another muffin. Another
breakfast of champions.
And then back into panel-land. I think I
hit fewer panels today than I did yesterday. And I wandered the
artshow a bunch of times. And the dealer's room again. At
dinner last night, Katharine had on this really cool spider earring that I
was admiring. She mentioned that she'd got it from the dealer's room
so I had to look. I looked. I was tempted. I asked
how much. It hurt. I was still tempted. I went
away. I was going to be good. I swear I was going to be good.
I went back later and bought it. I also bought the most recent Lady
Churchill's Rosebud Wristlet. The one with Trey's story in it.
They had playing cards on the covers. I got a red one because I
wanted to be Mafia and I didn't get to be Mafia when we played last night.
*grin* I kept ducking back into the dealer's room to chat with Gavin
and Kelly. And after the historical fiction panel, a handful of my
Clarion classmates and I wound up talking with Tim Powers who had been on
the Clarion selection committee for 2000 and had read our stories.
Wow. He's a really nice guy. Wound up chatting with him
a little bit more later in the dealer's room over by Gavin and Kelly's
table, a table they were sharing, in part, with Dave Hartwell who was the
editor at Clarion West this summer, who Gavin introduced me to, as well at
some point during the con.
Mostly, today was panels. And lunch at the
diner. And panels. And dinner at the diner. And I think
Jennfire and I did some freewriting this evening. And then wandered
looking for parties.
I wasn't feeling much a party person. We
went to the pink fuzzy bunny party. We went to the scorpion
party. It was all rather, mmm, crowded. I wasn't in the mood
for crowds. After MileHiCon last weekend, and work out of town, and
not enough sleep and lots of people, I just couldn't deal. So
Jennfire and I escaped the over-crowded parties, checked the consuite,
didn't see anyone or anything exciting (no Mafia in progress), and went
back up to our room and talked
Anyway, here are some of my thoughts and
scribbles from the panels I went to today:
10am - Instilling a Sense of Wonder
Walter Jon Williams started off the panel by
saying that to create a sense of wonder all you have to do is think of
something completely new that's never been done before, describe it
exquisitely with perfect attention to the use of the English
language. What could be more simple than that?
Right.
So then the panelists went on to discuss sense of
wonder and how it's more difficult to create a sense of wonder in people
as they get older because they've been there, done that. As people
get older, they'll have seen more things, have read more fantasy, have
become jaded by exposure to it. They can appreciate good writing,
but not enough to kick in their sense of wonder. Sense of wonder
sort of becomes like a drug, it takes more and better to get the same
sense of wonder they had when they were younger, when they hadn't been
exposed to it as much.
De Lint felt that creating a sense of wonder
involved little touches of magic, of the unreal, amidst lots of
reality. He said that the subtle differences between what is real
and what is supernatural help instill a sense of wonder for him.
Crowley said he couldn't define a sense of wonder
or what instills a sense of wonder because there are things that can
instill a sense of wonder even when they're familiar. It's easy to
be moved by a sunset or another sunset. But to be moved by another
description of another sunset is hard. Describing yet another sunset
isn't likely to have the power of seeing one.
Seeing the commonplace through new eyes can help
instill a sense of wonder. Someone suggested that doing this is like
looking at old photographs, especially of places you're familiar with
now. You know the place, but it isn't the same place.
Additionally, a sense of wonder is created both by what is done and what
is left undone.
You want to give the reader just enough to make
the movie in their head, to fill in what you haven't said with their own
details and back-story. Walter Jon Williams said that the power of
suggestion trumps the power of description any day.
How the characters work also played in the
discussion of creating a sense of wonder. While characters can
have a sense of wonder about what is happening, they don't have to.
And creating too much of a sense of wonder in the characters can be a
problem, as well. If their reactions go overboard, it's like
screaming at the readers that they should feel a sense of wonder or
amazement about what is happening. Overreaction by the characters
can lose the engagement of the reader.
While characters don't have to have a sense of
wonder, they have to have human reactions to things.
Additionally, consider that when someone shows you something that you've
never seen before, it isn't always something you want to see.
Noon - World Building
I'm not entirely certain what I was expecting
from this panel so it's hard to say why I didn't get it. But I
didn't.
I did scribble down a few random story ideas and
a few references, however, so here are the references/suggestions:
* Stephen King's writing book.
* On Fairy Stories, an essay by Tolkien
* The Writer's Journey by Christopher Vogler
* How to tell a Story (and, after checking Amazon, I'm guessing
it's the one by Peter Rubie and Gary Provost)
* English Through the Ages by William Brohaugh
* Guns, Germs and Steel by Jared Diamond
2pm - Historical Fantasy
We start out with this little warning, Never
underestimate the fan's ability to obsess.
The panelists went on to talk about historical
fiction and details. Is it worth it to get every detail specific and
perfect? Is doing it going overboard, or just good juju? Tim
Powers thinks that researching for historical fiction is a lot like doing
the perfect card trick in a completely dark room: how good is it if no one
can see it?
Sometimes getting the details as perfect as you
can get them saves you grief from the handful of rabid/obsessive fans who
are experts, say the panelists. So I'm starting to think about the
80/20 rule (since I've just done a FastStart at a client site and they're
supposed to concentrate on how 80% of their business is run and leave the
20% exceptions for later while they consider software setup) and
wondering, why write for that 20% who are rabid and obsessive and are
going to give you grief?
Anyway... When you're writing historical fiction,
you want to recognize where you've got gaps and where you'll have
problems, then figure out how to hang the lights and turn on the smoke and
mirrors in order to hide the gaps.
Powers likes to do research because reading about
a time or place or event gives him ideas for characters and setting and
even plot, ready-made. He would do historical research even if no
one in the world was an expert on that time or place. Things that
happen in history are so bizarre that you don't have to make anything up.
You have to get technical details, the technology
level, right in a story, however. For example, you can't have brandy
without some chemical knowledge. You can't have ships that stray too far
from sight of land without good steel and steel technology. There
are too many generic fantasy novels with taverns and hearty beer and
people waiting for the Dark Lord and his minions. Powers mentioned
that he sees way too many of those in Clarion submissions and I felt a
momentary flash of relief that I hadn't even considered sending one of my
sword and sorcery stories.
Panelists talked about using court records as a
basis for speech patterns and dialog, also, rather than relying on period
fiction or, worse, movies. Someone recommended Language Through
the Ages, a Writer's Digest book, as a source for dialog.
Additionally, someone pointed out that slang may date a book and make it
difficult to work effectively through time without footnotes.
Ultimately, however, there was no "one size
fits all" answer to research and historical fiction. It all
boils down to whether or not you've made a good story.
5pm - Critical versus Commercial Success
I'm really not sure what I was expecting
from this panel, but what I got wasn't what I was expecting. The one
thing I took away from the panel, however, was Ed Bryant's response to
whether he would give up his awards for double the money. He said, There's
no reason on God's green earth why you can't have it all. Just work for
it.
8pm - Myth as the Basis for Novels
The panelists talked about different mythologies,
mythologies that haven't been used very often. They talked about
Native American mythologies, and how to talk about a single Native
American Mythology is actually erroneous, because there are so many
different flavors of Native American mythology; there are as many
mythologies as there are tribes.
There are typical archetypes across mythologies
in general, though specifics are different. Nature, gods, and
goddesses are all tied together.
Mythologies/ religions aren't static.
Mythologies change to meet the needs of the people. You can combine
mythologies and create stories around them, have them compliment each
other to create a new mythology that meets the needs of the characters.
The panelists also talked about the story needing
to have dominance over the mythology unless you're retelling a myth that
might otherwise be lost. You have to choose what you want to use
from your paint box, don't let your paint box dribble all over
everything.
Then Graham Joyce talked about the mythos of the
tooth fairy and where the tooth fairy came from in mythology.
Wow. That was phenomenal. Amazing. I think my head was
broken for a while after that panel.